Developing a virtual reality game using Unity engine



Abstract:

The use of virtual reality technology has become increasingly popular in the gaming industry due to its immersive and interactive capabilities. This thesis aims to explore the development of a virtual reality game using the Unity engine. The study will cover the significance of utilizing virtual reality technology in game development, the objectives of the study, the study hypothesis, and the limitations of the study in chapter one. Chapter two will provide a comprehensive review of relevant literature on virtual reality technology and game development. Chapter three will detail the research methodology including the design of the virtual reality game and the tools and techniques used in the development process. Chapter four will discuss the findings of the study and how they contribute to the field of virtual reality game development. Finally, chapter five will summarize the key findings, provide recommendations for future research, and draw conclusions on the effectiveness of using the Unity engine in developing virtual reality games.

Table of Contents:

Chapter One: Introduction
1.1 Significance of Study
1.2 Objectives of Study
1.3 Study Hypothesis
1.4 Limitations of Study

Chapter Two: Literature Review
2.1 Overview of Virtual Reality Technology
2.2 History of Virtual Reality in Game Development
2.3 Unity Engine in Game Development
2.4 Benefits and Challenges of Virtual Reality Game Development

Chapter Three: Research Methodology
3.1 Design of Virtual Reality Game
3.2 Tools and Techniques Used in Development
3.3 Testing and Evaluation Process

Chapter Four: Discussion of Findings
4.1 Analysis of Development Process
4.2 User Feedback and Satisfaction
4.3 Comparison with Traditional Game Development

Chapter Five: Summary, Recommendation, and Conclusion
5.1 Summary of Key Findings
5.2 Recommendations for Future Research
5.3 Conclusion on Effectiveness of Unity Engine in Virtual Reality Game Development


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